A Philosophical Discussion of Worms
About the Game
When Vynder awakes in a house he doesn't recognize, with nothing but the clothes on their back and a hazy memory of what had happened, they search for a way out. Finding endless hallways and a library filled with books.
He is alone in a house with nothing but a ghost to keep them company. But even the ghost wont stick around long enough for Vynder to talk to.
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When Ophiel awakes in a house they don't recognize, tucked away in the far corner, navigating dim corridors in search of anything to pass the time. Secret passages and locked rooms greet them at every turn.
They are alone in a house with a ghost that haunts them around every corner, always finding them in every twisting passage they take, calling out to them, but they never listen.

~100k words (17 chapters)
Kinetic Novel (No Choices)
Friendships Forged in Odd Ways
Miscommunication
Language Barriers / Language Learning
Figuring out how to communicate when words fail
Shadow Creatures
Two Emotionally Stunted Queers
Original Soundtrack
Hand-painted Artwork
Animated Characters
Animated Backgrounds
Mentions of death/suicide
Unsettling soundscapes

Artwork / Writing / Sound / Programming
Errantimarum
Playtesters
Rustykazoo and Horizontalsplash
Available Tables (0)
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