A Little Physics Roguelike
About the Game

In this game inspired by pachinko and coin-pusher traditional games, aim carefully and throw your cute character to get the best equipment. Either for fighting your enemies or to collect resources. These little bouncy fellows can be clumsy and will require all your skill to take the right path and grab as many stuff as they can.
Your board is your deck. Build it, change it, improve it. Add layers and layers of weapons and money to equip your characters. They don't have hands so they can grab anything matching their color.
In a fight there is no such thing as holding too many weapons !

Every game is different ! Each time you defeat an enemy, choose one of two unique items to bend the rules. Double money ? Double bounce ? More balls, more power, more speed, anything can happen. Build a unique and different strategy every time and snowball to victory !
If infinite replayability is not enough ? Compare your performances on the worldwide leaderboard.
Can you defeat the eight terrifyingly cute enemies ?

This game made absolutely no use of any "gen ai" or LLM of any sort. Not for the graphics. Not for the code. Not for the sound, or for the ideas. As a human being I disagree with the use of these technologies, and think that you, as a player deserve better. You deserve a game made by a real person.
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