9Clock OverPack

9Clock OverPack

About the Game

You have until nine

The alarm went off. It is 8:30. The suitcase is open, and the room is still a room.

There is always one slot too few

Every item has a shape. Stand it up, lay it flat, turn it around - you still cannot fit everything. Deciding what to abandon is the whole game.

What you leave behind becomes a story

Forget the charger and your phone dies at 3% - with the map and the ticket inside it. The score is a number, but the results screen tells you how your trip fell apart.

Yours and not yours

The hotel towel. The office charger that is not yours. Things that cost you points look exactly like the things you need. When you are in a hurry, your hand moves first.

Three different nine o'clocks

  • 9 AM, home - you cannot miss that train
  • Checkout at 9, the hotel - the front desk has already called
  • 9 PM, the office - get out before the lights go off

Chaos

The room starts already turned upside down. Objects bolt when you touch them, drawers hang open, and the room keeps shaking on its own. The same three minutes become a completely different three minutes.

Three minutes a run, then one more

Grades from D to SSS, an online leaderboard, and furniture that moves to a different layout every run.

Initial Release